Footstep sound engine for post-production and video games
AudioGaming introduces the first audio footstep system available as a plug-in.
Based on specific real-time control and ownership of acoustic audio signatures, we produce realistic footstep sounds for most post-production needs. Sound designers get expert control on the audio and save a considerable amount of time. No more need for footstep recordings, all combinations are already available in the plug-in! Gain control over the different properties to shape the sounds you desire.
|Get access instantaneously to thousands of footsteps including different walking speeds|
|Different behaviors available: walk, break, scuff, tread and clumsiness control|
|Unique recording setup control to change mic perspective and footstep perceived distance|
|Pitch control and randomization|
|Envelope control for each walking type|
|MIDI in/MIDI out for unlimited control surface possibilities as well as mixing synchronicity.|
|Preset system to speed up recurrent work|
|Instant preview for fast browsing|
|Unique midi note off mode to offer instant sounding flexibility & soon to come tablet control (iOS/Android)|
|VST, RTAS, AU / Windows, MacOSX|
Whether you don't have the time or the budget to go through a foley session, you now have a backup plan. You can use AudioSteps to instantly sound your scene and use the real-time controls to make it fit perfectly your scene. AudioSteps has currently more than 21 shoes/surfaces combinations, and many more will come.
The available surfaces are:
Concrete, Wood, parquet, Dirt, Gravel, Coarse gravel, Tiles, Water.
The available shoes are:
Tennis, Ballet shoes, Business shoes, Stiletto heel, Hiking boots.
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